﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Runtime.InteropServices;
using Microsoft.Xna.Framework.Input;

namespace IWMAG.Core.Messaging {
    public struct MessagePayload {
        public int TriggeringObject;
        public float Duration;
        public KeyboardState Keyboard;
    }
}
